Games

Get inspired by BUas learning community projects, expertise and insights into the Games domain.

Games
  • Q&A with Franciszek Łuczak: A journey in game AI and development

    Q&A with Franciszek Łuczak: A journey in game AI and development

    Franciszek Łuczak, a third-year student in the Creative Media and Game Technologies (CMGT) programme at Breda University of Applied Sciences (BUas)...

    • Stories
    • Student work
  • Final Offer: The BUas startup creating five snack-sized games each month!

    Final Offer: The BUas startup creating five snack-sized games each month!

    In the fast-paced world of game development, creativity and innovation are key to standing out. For Jiří Vojtěch, a fourth-year student specialising...

    • Stories
    • Student work
  • Building a custom game engine: Amzy Zarcu’s experience

    Building a custom game engine: Amzy Zarcu’s experience

    Amzy Amalia Zarcu is a third-year programming student at BUas, passionate about game development and engine programming. Her journey has been one of...

    • Stories
    • Student work
  • The rise of Twirlbound: Matthijs van de Laar’s path to indie studio success

    The rise of Twirlbound: Matthijs van de Laar’s path to indie studio success

    Matthijs van de Laar, an alumnus of BUas' International Game Architecture and Design (IGAD) programme, has forged an impressive path in the gaming...

    • Stories
  • Q&A with Kitty Scheres: Developing 'On the Bubble'

    Q&A with Kitty Scheres: Developing 'On the Bubble'

    Kitty Scheres is a fourth-year student in the Programming track of the Creative Media and Game Technologies programme at BUas. From an early age, she...

    • Stories
    • Student work
  • Level design in the Star Wars Galaxy: Gregor de Weger’s journey

    Level design in the Star Wars Galaxy: Gregor de Weger’s journey

    Meet Gregor de Weger, a BUas Games alumnus who graduated in 2021 with a specialisation in Design and Production. He has turned his passion for level...

    • Stories
  • Ferri de Lange on building a custom engine and tackling rendering challenges

    Ferri de Lange on building a custom engine and tackling rendering challenges

    Ferri de Lange, a third-year student in the Creative Media and Game Technologies (CMGT) programme with a focus on graphics programming, is working on...

    • Stories
    • Student work
  • Interview with Lars Rongen: The journey behind 'Pizzapocalypse'

    Interview with Lars Rongen: The journey behind 'Pizzapocalypse'

    Lars Rongen, a third-year Visual Arts student, has gained attention with the game ‘Pizzapocalypse,' created by his team Funny Rock Image...

    • Stories
    • Student work
  • Lecturer in the Spotlight: Dave de Breuck

    Lecturer in the Spotlight: Dave de Breuck

    Dave de Breuck, a programming lecturer in the Creative Media and Game Technologies (CMGT) programme at Breda University of Applied Sciences (BUas), is...

    • Expertise
    • Stories
  • Q&A with Lucas Bolt: From BUas graduate to World Art Supervisor at Guerrilla Games

    Q&A with Lucas Bolt: From BUas graduate to World Art Supervisor at Guerrilla Games

    Meet Lucas Bolt, a BUas alumnus who studied International Game Architecture and Design (IGAD, now CMGT) from 2010 to 2014, focusing on Visual Arts. He...

    • Stories
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    Lecturer in the Spotlight: Jacco Bikker

    In this edition of ‘Lecturer in the Spotlight’, we catch up with Jacco Bikker, a lecturer with almost twenty years of experience at Breda University...

    • Expertise
    • Stories
  • Student David Lammers talks audio design in game 'Sounds of Shadows'

    Student David Lammers talks audio design in game 'Sounds of Shadows'

    David Lammers, a third-year Design & Production student at Breda University of Applied Sciences, recently worked on the horror game ‘Sounds of Shadows...

    • Stories
    • Student work
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    Lecturer in the Spotlight: Ana Popescu

    In this edition of ‘Lecturer in the Spotlight,’ we shine a light on Ana Popescu, a lecturer in the Creative Media and Game Technologies programme at...

    • Expertise
    • Stories
  • Q&A with Tom Baas: The making of 'Atan’

    Q&A with Tom Baas: The making of 'Atan’

    Meet Tom Baas, a third-year Games student at Breda University of Applied Sciences (BUas), specialising in Design & Production. We sat down with Tom to...

    • Stories
    • Student work
  • Lecturer in the spotlight: Marlon Nowé

    Lecturer in the spotlight: Marlon Nowé

    Marlon Nowé, a seasoned character animator with a rich background in the animation and VFX industry, shares his journey and insights about his role at...

    • Expertise
    • Stories
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    Alumni in the spotlight: Sule Nur Karaaslan

    Graduating from Breda University of Applied Sciences (BUas) in 2022, Sule Nur Karaaslan's journey from student to game design professional is...

    • Stories
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    From BUas to Guerrilla Games: Arjo Munnik's journey in the gaming industry

    We had the pleasure of catching up with Arjo Munnik, an alumnus from Breda University of Applied Sciences (BUas). Arjo shares his journey from his...

    • Stories
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    Alumni in the Spotlight: Amilius Sylar Al-Ghitta 

    We had the pleasure of catching up with Amilius Sylar Al-Ghitta, an alumnus of BUas, who graduated in 2022 with a specialisation in Design and...

    • Stories
  • Master Game Technology alumni in the spotlight: Femke Schaars

    Master Game Technology alumni in the spotlight: Femke Schaars

    In this alumni spotlight, we are pleased to have a chat with Femke Schaars, who graduated from the Master Game Technology programme at BUas. Let's...

    • Stories
  • Seb van den Beemt's journey in the H20 SIDEFX LABS Tech Art Challenge

    Seb van den Beemt's journey in the H20 SIDEFX LABS Tech Art Challenge

    Recently, third-year Visual Arts student Seb van den Beemt participated in the H20 SIDEFX LABS Tech Art Challenge, where his project earned him an...

    • Stories
    • Student work