Interview with Maja Bogdanienko: Rising Star in games animation

Interview with Maja Bogdanienko: Rising Star in games animation

04/16/2024 - 09:58

We sat down with Maja Bogdanienko, a third-year student from the Visual Arts track of Creative Media and Game Technologies at Breda University of Applied Sciences (BUas). Maja recently secured the Rising Star title in the Grad in Games competition, impressing judges with her animation work. Here is what she had to say about her experience.
Games
  • Stories
  • Student work

Can you tell us about the Rising Star competition? 

Maja: ‘Lecturer Neville Marcinkowski, one of our frequent sources for opportunities, brought the Rising Star competition to my attention. I checked it out and was immediately drawn in, particularly because the organisation, Grad in Games, is based in the UK. I am keen on experiencing the working culture and projects there, as it is quite different from what I am accustomed to in the Netherlands and my home country, Poland.’ 

What was your project for the competition about? 

Maja: ‘My project was specifically tailored for this competition, which posed quite a challenge as I was juggling university projects at the same time. With just a week left before the deadline, I decided to really dive in.’  

‘We got a couple of themes to choose from, mine was “crowd-pleaser”. My concept revolves around creating a malicious leader who feeds off power and merciless. I collaborated with another student, Roshant Elvin, who created the environment for my animation. It was a narrative-driven animation inspired by the tension-filled scenes in movies like Gladiator, focusing on expressing emotions through movement.’ 

What did winning this competition mean for you?  

Maja: ‘I travelled to the UK to attend the event's grand finale. It was an exciting celebration where the jury announced the winners. Winning was undoubtedly a thrill, but the real reward was the opportunity to connect with fellow animation enthusiasts. Knowing that others resonated with what I created was incredibly validating and motivating. It reinforced my belief in my abilities and has given me a significant boost of confidence moving forward.’  

What did you learn from this project?  

Maja: ‘This project pushed me to delve deeper into the narrative aspects of animation. It wasn’t just about acquiring technical skills anymore; it was about effectively conveying emotions and storytelling through animation. This experience has undoubtedly enriched my workflow and approach to future projects.’  

What are your plans for the future?  

Maja: ‘I have already accepted a work placement offer, which I will be starting in Belgium this September. Beyond that, I am keeping my options open. Before attending BUas, I worked as a cinematographer and editor. Films hold a special place in my heart, making it challenging to choose between pursuing a career in games or in the film industry. So, I am considering exploring opportunities in cinematic animation. Ultimately, I want to continue experimenting and growing in both industries before deciding on a more concrete career path.’ 

  

For those interested in connecting with Maja and exploring her work further, you can find her on LinkedIn and Artstation.