Games

Get inspired by BUas learning community projects, expertise and insights into the Games domain.

Games
  • Terézia Mičková's creative journey: Crafting a medieval environment

    Terézia Mičková's creative journey: Crafting a medieval environment

    We recently sat down with Terézia Mičková, a talented visual arts student in her third year at Breda University of Applied Sciences. Terézia shared...

    • Stories
    • Student work
  • Lecturer in the spotlight: Lothar Zhou

    Lecturer in the spotlight: Lothar Zhou

    We sit down with Visual Arts lecturer Lothar Zhou. He joined BUas almost eight years ago, bringing with him a diverse background in traditional and...

    • Expertise
    • Stories
  • Student Jippe Dijkgraaf's experience on YouTube series Samsung Game Crafters

    Student Jippe Dijkgraaf's experience on YouTube series Samsung Game Crafters

    Meet Jippe Dijkgraaf, a second-year Creative Media and Game Technologies student at Breda University of Applied Sciences, doing the Visual Arts track...

    • Stories
  • Q&A with Shanna Koopmans: Directing a virtual production

    Q&A with Shanna Koopmans: Directing a virtual production

    We sat down with Shanna Koopmans, a fourth-year Creative Business student, to delve into her recent experience working on a virtual production. Shanna...

    • Stories
    • Student work
  • They just liked my work!

    They just liked my work!

    Zsofia Dankova started her freelance artist career at the age of 17. It was only years later – when she was 21 – that she started studying Creative...

    • Stories
  • The story of a Co-Development Success Manager

    The story of a Co-Development Success Manager

    Frederik A. Plucinski graduated in Visual Arts in Breda and is now working as a Co-Development Success Manager at Virtuos, supporting game developers...

    • Stories
  • Interview with Mees Middelkoop: Building a concept art portfolio

    Interview with Mees Middelkoop: Building a concept art portfolio

    Mees Middelkoop, a third-year Visual Arts track student specialising in concept art, joined us for a talk about his latest project.

    • Stories
    • Student work
  • Alumni in the spotlight: Silvan and Wouter's journey with Ghost VFX

    Alumni in the spotlight: Silvan and Wouter's journey with Ghost VFX

    Silvan Kerseboom and Wouter van Stenis, former students of Breda University of Applied Sciences (BUas), have seamlessly transitioned their game...

    • Stories
  • Alumni in the spotlight: Matthias Kapuvari’s journey

    Alumni in the spotlight: Matthias Kapuvari’s journey

    We had the pleasure of talking to Matthias Kapuvari, one of our alumni, to delve into his journey from studying at BUas to becoming a successful...

    • Stories
  • Student Lisette van den Dolder: An aspiring environment artist

    Student Lisette van den Dolder: An aspiring environment artist

    Lisette van den Dolder, a third-year Visual Arts student at Breda University of Applied Sciences, is passionate about environment art. Her artistic...

    • Stories
    • Student work
  • The impact of concept art on the character creation pipeline: An interview with Jef Bernaers

    The impact of concept art on the character creation pipeline: An interview with Jef Bernaers

    Jef Bernaers, an alumnus of the Master Game Technology (MGT) programme, shares his academic journey and insights into the world of game development...

    • Stories
  • Breda Guardians - Building a local esports community

    Breda Guardians - Building a local esports community

    In the heart of Breda, a passionate group of individuals came together to create an esports community known as Breda Guardians. Founded in 2015 by...

    • Stories
  • Digital human 'MAI' opens new MindLabs building

    Digital human 'MAI' opens new MindLabs building

    On Wednesday, 27 September, MindLabs proudly opened its doors to a brand-new building. MindLabs is a partnership involving three educational...

    • News
    • Research
    • Stories
  • Procedural art for game ‘Hellbound' - An Interview with Catinca Matei

    Procedural art for game ‘Hellbound' - An Interview with Catinca Matei

    It was a pleasure talking to Catinca Matei, a third-year Creative Media & Game Technologies (Visual Arts track) student who worked on the game...

    • Stories
    • Student work
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    Q&A with Melvin Rother: Creating Ornament Express

    Meet Melvin Rother, a fourth-year CMGT student doing the Programming track. Currently, he's immersed in a year-long internship at NeoBards...

    • Stories
    • Student work
  • Josh Rizzo: BUas alumnus working as a FX artist at Axis Studios

    Josh Rizzo: BUas alumnus working as a FX artist at Axis Studios

    During our interview, we had the pleasure of speaking with Josh Rizzo, a BUas alumni who dedicated his studies from 2018 to 2022 to the field of Games...

    • Stories
  • Mastering Unreal Engine: Tim van Kan shares his journey as an authorized instructor

    Mastering Unreal Engine: Tim van Kan shares his journey as an authorized instructor

    Today we had the opportunity to sit down with Tim van Kan, a lecturer at CMGT (Creative Media and Game Technologies) and an authorized instructor for...

    • Expertise
    • Stories
  • Managing challenges and creating fun: Michael Hadas Roffman's experience in game production

    Managing challenges and creating fun: Michael Hadas Roffman's experience in game production

    We talked to Michael Hadas Roffman, a third-year Design & Production student who worked as a producer on the multiplayer game 'Attic Panic'.

    • Stories
    • Student work
  •   Interview with Sandrine Le Comte: Lead Designer of ‘Child of Lothian’

    Interview with Sandrine Le Comte: Lead Designer of ‘Child of Lothian’

    We had the pleasure of speaking with Sandrine Le Comte, a fourth-year student and lead designer of ‘Child of Lothian,’ an adventure game created by...

    • Stories
    • Student work
  • Insights from student Olimpia Di Nella on creating procedural art

    Insights from student Olimpia Di Nella on creating procedural art

    Olimpia, a third-year Visual Arts student at Breda University of Applied Sciences, talks to us about her work in the Tech Art Outsource team.

    • Stories
    • Student work