Master Game Technology alumni in the spotlight: Regis Le Roy

Master Game Technology alumnus in the spotlight: Regis Le Roy

03/20/2024 - 15:06

We caught up with Regis Le Roy to explore his experience with the Master Game Technology programme. Join us as we uncover his journey through academia and the insights he gained along the way.
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When did you graduate from MGT, and what were you doing before joining the master's programme?  

Regis: 'I completed the Master Game Technology programme in 2022, a journey that wasn't typical for someone in their forties like me. My professional background includes a Bachelor's in Computer Science. I ventured into freelancing, developing websites, while also lecturing at Howest University of Applied Sciences. Initially, I was deeply involved in the start-up of our Digital Arts and Entertainment bachelor programme, teaching 3D animation and programming. Over time, I transitioned into more coordinating roles. The absence of a master's degree limited my opportunities within my organisation. Pursuing the MGT programme at BUas felt like a natural fit, allowing me to align my expertise with my academic pursuits in a domain I deeply valued.' 

Could you tell us about your research project in the MGT programme? 

Regis: ‘My research focused on soft skills within the video game industry. Collaborating with professor Igor Mayer, my supervisor at BUas, I aimed for a holistic approach. I conducted interviews with professionals and recruiters from various game studios, intending to delineate the spectrum of soft skills. Through rating exercises and qualitative feedback, we identified and categorised approximately 50 essential skills. Particularly, the ability to effectively handle feedback emerged as a crucial skill.’ 

‘The project culminated in a model encompassing interpersonal and intrapersonal skills crucial for success in the industry. This framework serves as a tool for work placements and recruitment processes, and the importance of adaptability, especially in a multicultural environment.’ 

What are some of your best memories from your time at BUas? 

Regis: ‘Despite the challenges posed by the pandemic, I tried to attend all physical classes throughout my time at BUas. Balancing full-time work alongside studies proved demanding but rewarding. The guidance provided by lecturers like professor Igor Mayer and professor Mata Haggis-Burridge was invaluable, fostering stimulating discussions and offering a supportive environment. While interaction with fellow students was somewhat limited due to differences in individual project focuses, the structured nature of the programme kept me engaged and challenged.’ 

What advice do you have for people considering the MGT? 

Regis: ‘The Master Game Technology programme offers a profound dive into a specific aspect of the gaming industry, distinct from the more hands-on and creative focus of bachelor's degrees. Prospective students should have a clear plan and a genuine desire to delve deeper into their chosen field. It's not merely about obtaining a degree but about personal and professional growth. If you're passionate about a particular topic, which might not receive adequate attention at the bachelor level, the MGT could be the perfect programme for exploration.’ 

 

To connect with Regis and learn more about his professional journey, you can find him on LinkedIn.