Games

Get inspired by BUas learning community projects, expertise and insights into the Games domain.

Games
  • They just liked my work!

    They just liked my work!

    Zsofia Dankova started her freelance artist career at the age of 17. It was only years later – when she was 21 – that she started studying Creative...

    • Stories
  • The story of a Co-Development Success Manager

    The story of a Co-Development Success Manager

    Frederik A. Plucinski graduated in Visual Arts in Breda and is now working as a Co-Development Success Manager at Virtuos, supporting game developers...

    • Stories
  • Alumni in the spotlight: Silvan and Wouter's journey with Ghost VFX

    Alumni in the spotlight: Silvan and Wouter's journey with Ghost VFX

    Silvan Kerseboom and Wouter van Stenis, former students of Breda University of Applied Sciences (BUas), have seamlessly transitioned their game...

    • Stories
  • Alumni in the spotlight: Matthias Kapuvari’s journey

    Alumni in the spotlight: Matthias Kapuvari’s journey

    We had the pleasure of talking to Matthias Kapuvari, one of our alumni, to delve into his journey from studying at BUas to becoming a successful...

    • Stories
  • Showcase student projects

    Showcase student projects

    Every year, our students make a lot of games. Many of which get published online for the world to see, play and share! In this article you can find an...

    • Student work
  • XR Stage created in collaboration with ROE Visual

    XR Stage created in collaboration with ROE Visual

    BUas partnered with ROE Visual to be the first university of applied sciences on the EU continent to have a full-fledged XR stage available for its...

    • News
  • Interview with Mees Middelkoop: Building a concept art portfolio

    Interview with Mees Middelkoop: Building a concept art portfolio

    Mees Middelkoop, a third-year Visual Arts track student specialising in concept art, joined us for a talk about his latest project.

    • Stories
    • Student work
  • Student Lisette van den Dolder: An aspiring environment artist

    Student Lisette van den Dolder: An aspiring environment artist

    Lisette van den Dolder, a third-year Visual Arts student at Breda University of Applied Sciences, is passionate about environment art. Her artistic...

    • Stories
    • Student work
  • The impact of concept art on the character creation pipeline: An interview with Jef Bernaers

    The impact of concept art on the character creation pipeline: An interview with Jef Bernaers

    Jef Bernaers, an alumnus of the Master Game Technology (MGT) programme, shares his academic journey and insights into the world of game development...

    • Stories
  • The Rookies Global School Rankings 2023 announced!

    The Rookies Global School Rankings 2023 announced!

    The Rookies have released its annual ranking lists naming the Top 50 schools offering programmes in game design, animation, visual effects, concept...

    • News
  • Breda Guardians - Building a local esports community

    Breda Guardians - Building a local esports community

    In the heart of Breda, a passionate group of individuals came together to create an esports community known as Breda Guardians. Founded in 2015 by...

    • Stories
  • Team Trainwreck wins Best Student Game at Dutch Game Awards!

    Team Trainwreck wins Best Student Game at Dutch Game Awards!

    On the evening of 4 October, gaming industry professionals gathered at ‘Nederlands Instituut voor Beeld en Geluid’ in Hilversum for a night of...

    • News
    • Student work
  • Procedural art for game ‘Hellbound' - An Interview with Catinca Matei

    Procedural art for game ‘Hellbound' - An Interview with Catinca Matei

    It was a pleasure talking to Catinca Matei, a third-year Creative Media & Game Technologies (Visual Arts track) student who worked on the game...

    • Stories
    • Student work
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    Q&A with Melvin Rother: Creating Ornament Express

    Meet Melvin Rother, a fourth-year CMGT student doing the Programming track. Currently, he's immersed in a year-long internship at NeoBards...

    • Stories
    • Student work
  • Josh Rizzo: BUas alumnus working as a FX artist at Axis Studios

    Josh Rizzo: BUas alumnus working as a FX artist at Axis Studios

    During our interview, we had the pleasure of speaking with Josh Rizzo, a BUas alumni who dedicated his studies from 2018 to 2022 to the field of Games...

    • Stories
  • Mastering Unreal Engine: Tim van Kan shares his journey as an authorized instructor

    Mastering Unreal Engine: Tim van Kan shares his journey as an authorized instructor

    Today we had the opportunity to sit down with Tim van Kan, a lecturer at CMGT (Creative Media and Game Technologies) and an authorized instructor for...

    • Expertise
    • Stories
  • The story behind our avatars

    The story behind our avatars

    VIBE has been working on the development of virtual humans or ‘avatars’ to be used in healthcare settings. Carlos Santos, researcher at BUas, gives us...

    • Expertise
    • Research
  • Managing challenges and creating fun: Michael Hadas Roffman's experience in game production

    Managing challenges and creating fun: Michael Hadas Roffman's experience in game production

    We talked to Michael Hadas Roffman, a third-year Design & Production student who worked as a producer on the multiplayer game 'Attic Panic'.

    • Stories
    • Student work
  • Combining ecosystem modelling with serious gaming

    Combining ecosystem modelling with serious gaming

    Marine ecosystems are under increasing pressure because of a wide variety of human activities. It is, therefore, of international importance to manage...

    • Research
  •   Interview with Sandrine Le Comte: Lead Designer of ‘Child of Lothian’

    Interview with Sandrine Le Comte: Lead Designer of ‘Child of Lothian’

    We had the pleasure of speaking with Sandrine Le Comte, a fourth-year student and lead designer of ‘Child of Lothian,’ an adventure game created by...

    • Stories
    • Student work