Get inspired by BUas learning community projects, expertise and insights into the Games domain.
Re:Shift Games: Building tools and games from the ground up
At Breda University of Applied Sciences (BUas), a group of fourth-year Creative Media and Game Technologies students are pushing boundaries, both as...
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Student work
BUas student game Atan wins prestigious BAFTA student award!
In an incredible achievement, Atan — a student game developed by a talented team from Breda University of Applied Sciences (BUas) — has won the BAFTA...
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Student work
‘Being able to walk around in your own creation is so cool!’
Kevin Bastiaenen graduated as a Visual Artist in 2019. He creates fantasy worlds, but not for games. But what does he do?
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BUas ranks among world’s top game schools in 2025 global ranking!
We are incredibly proud to share that Breda University of Applied Sciences has once again secured a top spot in the GAMEducation Global Ranking. In...
News
VP Gathering 2025 in Breda: Two packed days of creativity, tech and collaboration
On April 9 and 10, Breda was buzzing with creative energy as attendees gathered at Breda University of Applied Sciences (BUas) for the Virtual...
News
Games Annual Industry Showcase Day 30 June!
Get ready to be inspired and amazed. On 30 June, Breda University of Applied Sciences is throwing open the doors for our Games Annual Industry...
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Martijn Hagenaars on studying game programming at BUas and his internship at Nixxes
Meet Martijn Hagenaars, a fourth-year student in the Creative Media and Game Technologies programme at Breda University of Applied Sciences (BUas)...
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Student work
Q&A with Angel Georgiev: From BUas to Behaviour Interactive
Angel Georgiev is a fourth-year Programming track student in the Creative Media and Game Technologies programme at Breda University of Applied...
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Student work
Vladimir Chavdarov: Creating a terrain editor for RTS games
Vladimir Chavdarov is a third-year Programming track student in the Creative Media and Game Technologies programme at Breda University of Applied...
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Student work
Alexandru Dumitru on programming, AI, and bringing game ‘Sicaria’ to life
Meet Alexandru Dumitru, a fourth-year student in the Creative Media and Game Technologies programme at Breda University of Applied Sciences (BUas)...
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Student work
'Saudi acquisition of Pokémon GO impacts the gaming sector'
Saudi Arabia is increasingly investing in the gaming industry, as demonstrated by the acquisition of Pokémon GO. This move highlights the growing...
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Q&A with Franciszek Łuczak: A journey in game AI and development
Franciszek Łuczak, a third-year student in the Creative Media and Game Technologies (CMGT) programme at Breda University of Applied Sciences (BUas)...
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Student work
Introducing BUas Games Grindset podcast: Your inside look into game development
Are you passionate about game development? Curious about what it takes to break into the industry? Or maybe you just love hearing behind-the-scenes...
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Final Offer: The BUas startup creating five snack-sized games each month!
In the fast-paced world of game development, creativity and innovation are key to standing out. For Jiří Vojtěch, a fourth-year student specialising...
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Student work
Building a custom game engine: Amzy Zarcu’s experience
Amzy Amalia Zarcu is a third-year programming student at BUas, passionate about game development and engine programming. Her journey has been one of...
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Student work
The rise of Twirlbound: Matthijs van de Laar’s path to indie studio success
Matthijs van de Laar, an alumnus of BUas' International Game Architecture and Design (IGAD) programme, has forged an impressive path in the gaming...
Stories
Q&A with Kitty Scheres: Developing 'On the Bubble'
Kitty Scheres is a fourth-year student in the Programming track of the Creative Media and Game Technologies programme at BUas. From an early age, she...
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Student work
Level design in the Star Wars Galaxy: Gregor de Weger’s journey
Meet Gregor de Weger, a BUas Games alumnus who graduated in 2021 with a specialisation in Design and Production. He has turned his passion for level...
Stories
GDC 2025 talk preview: Justin van Oort on blending game development with teaching
As a lecturer in the Games department at Breda University of Applied Sciences (BUas), Justin van Oort shares his expertise in Unreal Engine with third...
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Ferri de Lange on building a custom engine and tackling rendering challenges
Ferri de Lange, a third-year student in the Creative Media and Game Technologies (CMGT) programme with a focus on graphics programming, is working on...